VR Tag

Team Project



Technology Used: Unity, Meta Presence Platform, Photon Fusion


As part of a team project for my university class, I developed VR Tag, a multiplayer game where multiple users can play a tagging game simultaneously. Players can create different rooms and have three types of powers they can grab and use. Each player has three lives and two minutes per turn to tag another player, or they lose a life. Using Unity for development, Meta Presence Platform for immersive interactions, and Photon Fusion for networking, this project showcases my ability to collaborate on a team and integrate various technologies to create an engaging multiplayer VR experience.



3D Assets Credits : Sketchfab, CGTrader, TurboSquid